![]() Two themes for two fights, but since my game end early I wasn't using one.įor this reason I gave that theme to the only boss that happens after a boss the three ladys. When I created the mod the game ended at the Shiva fight however the original game has an extra fight. Roo do good damage while throwing people a total problem against the 5.1 Abadede's version.ġ. It can be found easily by looking at its "lamp" However, one of them has default palettes. In final battle, there are tons of bombs. When fighting those ladies, one of Ninja has a default names.ģ. Are you sure if the music that playing when fighting 3 female assassins (Mei Mei, Mei Ling, and Mei Ya) is correct according to original game?Ģ. Hmm, I found another mistakes from this MODġ. Fighting against 5 Abadedes using Roo will causing a frustation to the players xD I’m well aware in the opening scene one character say “load” instead “Lord”, but I just let the game this way, is funny. I was about to change it but I’m not the best person to rewrite English. There isn’t any custom portraits, but I don’t really need them.Īs a final note: I think some text have a bad translation. Final timer battle added, which trigger one of the two possible endings. All the main Cutscenes: the ones between levels/scenes. Music for game over, select char and stage clear. Also with the sad Ending you won’t trigger any “credits”, so you won’t get the star for completing the mod. Fail to defeat him and you will get the sad ending (and a bit humiliating). Defeat this final Boss in time and you will get the good ending. Not only new objects but also the main cutscenes for the game.Īlso, with the new “timer bomb” feature from 5.1 now I can add the final-timer-boss-battle. After some work finally I have a new update for this mod. ![]()
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